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EnigmA Amiga Run 1996 June
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EnigmA AMIGA RUN 08 (1996)(G.R. Edizioni)(IT)[!][issue 1996-06][EARSAN CD VII].iso
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UfoEd.doc
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1996-03-13
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4KB
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108 lines
UU UU FFFFFF OOOO EEEEEE DDDDD
UU UU FF OO OO EE DD DD
UU UU FFFF OO OO - EEEE DD DD
UU UU FF OO OO EE DD DD
UUUU FF OOOO EEEEEE DDDDD V1.0
Copyright © 1995 By Jan Lennartsson
The first and maybe, only release.
- Disclaimer
UfoEd is Copyright © 1995 by Jan Lennartsson. All rights reserved.
UfoEd may be freely distributed for non-commercial purposes only.
The author assumes no responsibility or liability whatsoever. If the
program crashes you're computer or something worse you're on you're own.
The English in this document is probably not correct grammatically or
spelling, so please do not flame me for it. ;)
- Introduction:
UfoEd is a saved game editor for the game Ufo The Enemy Unknown (X-Com).
I only made Ufoed for my own use, to learn programming on the Amiga. I have
not tested the program on another system so i don't know how it will
perform on other configurations. There are some bugs that I'm aware of,
but it works satisfying for my use. Therefore i will not make a new version
if no one ells is interested.
- Requirement:
Amiga, Power Supply ;), Monitor (TV) ;), Amiga OS 2.04+,
Ufo The Enemy Unknown, ASL and GadTools library.
- Installing:
Simply drag the icon to a drawer of you're own choice.
- What UfoEd expects of you:
To have a save game directory, that X-Com has created for you.
To get that, start a New X-Com game, build a few bases (you only need
to place the access lift) then save the game and exit.
- Starting UfoEd:
Start it from the Workbench, by simply double clicking on the UfoEd
icon. You will then see a window with some disabled gadgets and a
directory requester will appear. Select the directory were the save game
files are placed.(UfoEd can only edit existing soldiers and bases, it
can't create new ones for you.)
- Gadgets:
Soldier/Base - Switch between soldier and base editor.
Found - Change the amount of money in the game.
</> - Scrolls between the soldiers/bases.
'name' - Shows the soldiers/base name.
Elit Soldiers - Flying suit + 110 in bravery and 180 in every thing else.
Rank - Changes the rank of the soldier.
Missions - Changes missions the soldier been on.
Armour - Change the armour on the soldier.
Kills - Change kills the soldier made.
Time Unit - Changes how the soldier will act the turn.
Stamina - Changes the Stamina of the soldier.
Health - Changes the Health of the soldier.
Bravery - Changes Bravery (I haven't figured this one out yet,
so just set it to 0, and you will get 110 in bravery.)
Reactions - Changes how fast he will react.
Firing Accuracy - Changes his ability to shoot.
Throwing Accuracy - Changes how far and good he will trow.
Strength - Changes the Strength of the soldier.
PSI Strength - Changes the PSI strength of the soldier.
PSI Skill - Changes the PSI skill of the soldier.
'Store' - Changes the amount of the selected item in store.
(UfoEd will not check if you have enough of free space)
'Base structure' - Lets you delete, edit the time to build or place a new
building at the base.
- Thanks to:
Family and friends, Terje A. Barth and Hi-Soft for the HS-Pascal package.
- Author:
Jan Lennartsson
Vårfruvägen 4
149 01 Nynäshamn
Sweden
E-mail: ebcjle@ebc.ericsson.se
- Version History:
1.0: First and maybe, only release.
Bugs: If you flip the soldier/base gadget to fast several times the
program crashes. Doesn't return all memory reserved. Calculation
of bravery does not work as it should (set it to 0 to get 110).